Creating a group takes five steps and costs 100 Robux

To create a group in Roblox, you go to the Groups page on the website, click "Create Group", fill in a name and description, pay 100 Robux (the in-game currency), and confirm. The whole process takes about two minutes. You need to be at least 13 years old and have a verified account — Roblox checks this to prevent spam groups.

Once you create a group, you become the owner and can invite other players to join, set roles with different permissions, and create a group uniform that members can wear in games. Groups are useful if you want to organize friends for games, run a clan, or build a community around a shared interest.

Key Takeaways

  • You must be at least 13 years old and have a verified Roblox account to create a group.
  • Creating a group costs 100 Robux, which you purchase with real money or earn through game development.
  • After you create a group, you can invite members, assign them roles with different permissions, and create group uniforms.
  • Group owners can change the description, icon, and settings at any time, but cannot transfer ownership to another player.

Step-by-step: Creating your group

Start by going to the Roblox website and signing into your account. Click on your username in the top right corner and select "Groups" from the dropdown menu. On the Groups page, you'll see a button that says "Create Group" — click it.

Fill in the group name (up to 50 characters), a description (up to 500 characters), and choose whether the group is public or private. Public groups appear in search results and anyone can request to join; private groups are hidden and you must invite members directly. Upload an icon if you want — this is the small image that represents your group. Then click "Create" and confirm the 100 Robux payment.

Your group is now live. You'll see a page with tabs for "About", "Members", "Roles", "Uniforms", and "Settings". Start by inviting friends: go to the Members tab, click "Invite to Group", and search for their usernames.

Setting up roles and permissions

By default, every group has two roles: Owner (that's you) and Member. You can create additional roles with different permission levels. Go to the Roles tab and click "Create Role" to add a new one. Give it a name like "Moderator" or "Officer" and choose which permissions that role gets.

Permissions control what members in that role can do. For example, you can let moderators remove members or post on the group wall, but not change the group description or delete the group. You can also set a rank number for each role — higher numbers appear higher in the group hierarchy. Once you create a role, you can assign members to it from the Members tab.

Creating and managing group uniforms

A group uniform is a set of clothing items that members can wear to show they belong to your group. Go to the Uniforms tab and click "Create Uniform". You'll choose a shirt, pants, and optional hat or face accessory — these items must already exist in the Roblox catalog. You can create multiple uniforms if you want different outfits for different roles.

Members can equip a uniform by going to their inventory, finding the group, and clicking on the uniform they want to wear. The uniform appears on their character in games. If you want to change a uniform later, you can edit it from the Uniforms tab, but you cannot delete uniforms — you can only create new ones.

What you can and cannot do as a group owner

As the owner, you can change the group name, description, icon, and privacy setting at any time. You can also create and delete roles, assign members to roles, remove members from the group, and post announcements on the group wall. You control who has permission to do what.

You cannot transfer ownership to another player — if you want someone else to run the group, you have to remove yourself as owner, which means you lose all control. There is no way to undo this, so think carefully before you do it. You also cannot delete a group once it's created, though you can make it private and remove all members if you want it to be inactive.

Inviting members and managing the group wall

To invite someone to your group, go to the Members tab, click "Invite to Group", and type their username. They'll get a notification and can accept or decline. If your group is public, players can also request to join on their own — you'll see pending requests on the Members tab and can accept or deny them.

The group wall is a message board where members can post updates and chat. You can control who can post on the wall through role permissions — for example, you might let only moderators post to keep spam out. Members can also leave comments on posts. If someone posts something against the rules, you or any moderator you assign can delete the post.

Frequently Asked Questions

Can I get my 100 Robux back if I delete the group?

You cannot delete a group once it's created. The 100 Robux is a one-time fee to prevent spam. If you want the group to be inactive, you can make it private and remove all members, but the group will still exist under your account.

What happens if I remove someone from the group?

They lose access to the group wall and cannot wear the group uniform anymore. They can rejoin if the group is public and they request again, or if you invite them. Removing someone does not affect their account or games outside the group.

Can members create roles or invite other players?

Only if you give them permission. By default, regular members cannot invite others or create roles. You assign these permissions through the Roles tab — for example, you can let officers invite people but not create new roles.

Do I need Robux to join someone else's group?

No, joining a group is always free. Only the person who creates the group pays 100 Robux. Members can join public groups for free or wait for an invite to private groups.

Can I change the group name after I create it?

Yes, you can change the name, description, icon, and privacy setting anytime from the Settings tab. There is no additional cost to make these changes.