You can add your own images to Roblox Studio by uploading them as decals, then placing them on parts or GUI elements in your game

Roblox Studio lets you use images you create or own — not just the built-in textures. You upload the image file to Roblox, get an ID number for it, and then insert that ID into your game world. The process takes about five minutes once you know where to click.

The image has to be a PNG or JPG file, smaller than 8 megabytes, and you need to own the copyright or have permission to use it. Roblox will reject images that violate their content policy — anything with hate speech, real people's faces without permission, or copyrighted material you don't own.

Key Takeaways

  • You upload image files through the Toolbox in Roblox Studio, and Roblox assigns each image a unique ID number that you use to place it in your game.
  • Images must be PNG or JPG format, under 8 megabytes, and you must own or have permission to use them.
  • Once uploaded, you can use the same image multiple times in your game by copying and pasting the decal or by typing the ID into a part's texture property.
  • Images placed on curved parts or very small parts may look blurry or distorted, so test how your image looks before building around it.

Upload your image through the Toolbox

Open Roblox Studio and load the game you want to add the image to. On the left side of the screen, find the Toolbox panel. If you don't see it, go to View at the top menu and click Toolbox.

In the Toolbox, click the Inventory tab. At the top, you'll see a dropdown menu that says "My Models" or similar. Click it and select "Decals". Then click the upload button (it looks like a folder with an arrow). Choose your image file from your computer. Roblox will process it and show you the ID number — write this down or copy it.

Place the image on a part using the decal tool

In your game world, select the part where you want the image to appear. In the Properties panel on the right, scroll down until you see "Decal". Click the small arrow next to it to expand the decal options.

You'll see a field called "Texture". Click inside it and paste the ID number you copied from the upload step. Press Enter. The image should appear on the part immediately. If it doesn't, make sure the part is big enough to see the image clearly — very small parts will make the image hard to see.

By default, the decal appears on the top face of the part. If you want it on a different side, change the "Face" property in the decal section to Front, Back, Left, Right, or Bottom.

Use images in GUI buttons and labels

If you want the image to appear in a button, label, or other screen element, the process is slightly different. Create a GUI element (like an ImageLabel or ImageButton) in the StarterGui folder. Select it and look at the Properties panel.

Find the "Image" property and click inside it. Paste your image ID. The image will appear inside the GUI element. You can resize the element to make the image bigger or smaller, and you can change the "BackgroundTransparency" property to 1 if you want only the image to show with no background color.

Troubleshoot images that look wrong

If your image appears stretched, blurry, or distorted, the part might be the wrong shape or size. Square parts work best for square images, and rectangular parts work best for rectangular images. If the image is on a curved part like a cylinder, it will always look slightly warped — that's normal.

If the image doesn't appear at all, double-check that you pasted the ID correctly and that the part is not transparent (check the Transparency property — it should be 0 or close to 0). If the image appears but looks very small, the part might be too small. Make the part bigger or use a GUI element instead, which gives you more control over size.

If Roblox rejected your image during upload, it will tell you why. Common reasons are the file is too large, the format is not PNG or JPG, or the content violates the policy. Check the file size on your computer and make sure it's under 8 megabytes. If the content was rejected, review Roblox's content policy and make sure your image doesn't contain hate speech, real people's faces, or copyrighted material.

Reuse the same image throughout your game

Once you've uploaded an image, you don't need to upload it again. The ID stays the same forever. You can place it on as many parts as you want by pasting the same ID into the Texture property of each decal.

If you want to copy a part that already has the image on it, just select the part, press Ctrl+C to copy it, and press Ctrl+V to paste it. The new part will have the same image. This is faster than manually entering the ID each time.

Organize your images with a naming system

If you upload many images, keep a text file or spreadsheet with the ID number and a description of what each image is. Write down something like "Wood texture — 12345678" or "Player face — 87654321". This saves time when you're building and need to find a specific image ID.

You can also create folders in your inventory to organize decals by type — one folder for textures, one for logos, one for UI images. This doesn't change how the IDs work, but it makes them easier to find when you're uploading.

Frequently Asked Questions

Can I use images from the internet or from other games?

Only if you own the copyright or have written permission from the copyright holder. Using someone else's image without permission violates Roblox's policy and can get your game removed. If you're not sure whether you can use an image, don't upload it.

What happens if I delete an image from my inventory?

If you delete an image, any parts or GUI elements using that ID will show a broken image icon instead. The ID itself becomes invalid. If you think you might need the image again, don't delete it — just leave it in your inventory.

Can I edit an image after I upload it?

No. You have to edit the image file on your computer, then upload the new version as a separate image with a new ID. You can then replace the old ID with the new one on your parts, or delete the old one if you don't need it anymore.

Why does my image look pixelated or blurry in the game?

This usually happens when the image is stretched across a part that's much larger than the image's resolution. Use a high-resolution image (at least 512 by 512 pixels) or make the part smaller. For GUI elements, you can also adjust the ScaleType property to control how the image stretches.

Is there a limit to how many images I can upload?

Roblox doesn't publish a hard limit, but your account has storage space. Very large accounts with thousands of images may hit limits, but this is rare for most game developers. If you hit a limit, you can delete images you no longer use.